60 seconds

Fitting Room: a dress-up shop you run by typing

Keycap creatures queue at your door wanting a new look. Type the parts on their ticket, a colour, a hat, a pair of shades, and watch each one go on as you finish the word. Quick, clean orders pay best, and three walkouts close the shop.

How to play Fitting Room

  1. Each customer brings a ticket of parts: a colour, a hat, some eyes. Type a part’s name and it goes on at once.
  2. Parts go in any order. The first letter you type picks the part.
  3. Finish before the patience ring empties. Fast, clean orders earn tips and a grade, and good grades in a row grow a streak bonus.
  4. Three walkouts close the shop. Later on, regulars want the same again and only show you the picture.

How an order works

The customer at the mirror hands you a ticket with a short list of parts and a picture of the look they want. Each part is one word from the Presspace wardrobe: colours like coral and midnight, headwear like beanie and crown, eyes, mouths, scarves, capes and effects. Type a word and that part goes straight on, so the creature in front of you turns into the picture as you work.

You can type the parts in any order, and you never need Space or Enter. On a ticket, every part starts with a different letter, so your first key picks the part and the rest of the word fills it in. A wrong letter is a slip: nothing goes on, the clean bonus is gone, and you carry on from where you were.

Patience, tips and grades

The ring around the customer’s picture is their patience. It empties faster as the day goes on, and if it runs out they walk out without paying. Three walkouts close the shop and end the run. Every tenth customer served in a row wins back a lost star.

A finished order pays a coin for every letter, plus a tip for the patience left over and a bonus of half again for an order with no slips. Each order gets a grade from SS down to B. An S or better extends your streak, and every step of the streak adds a tenth to your pay, up to double.

The day gets busier

Morning orders are two or three parts long. By the lunch rush, tickets carry four or five, some customers are in a hurry and pay half as much again, and some offer an optional extra worth double if you can fit it in before the last part. In the afternoon the regulars come back for the same again: their ticket shows only the picture and the first letter of each part, so it pays to remember what you made them earlier.

Why it helps your typing

Fitting Room rewards short, accurate bursts and quick reading, the same skills that make you faster in everyday typing. Because a slip costs more than a moment’s hesitation, most players find their best scores come from a calm, even rhythm rather than a sprint.

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Questions people ask

What is a good score in Fitting Room?

Serving fifteen customers is a solid run and usually earns around a thousand coins. Players who keep an S streak going through the lunch rush can reach three thousand or more.

Do I need to press Space between parts?

No. A part goes on the moment you finish its word, and Space is ignored, so you can move straight on to the next part. Backspace takes back a letter if you started the wrong word.

Where do the part names come from?

From the Presspace wardrobe, the collection of colours, hats, eyes and other items you can unlock for your own keycap character. A few long names are shortened to one word, such as sweatband and specs.

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